Title : What’s afflicting the animation training industry
by Rajneesh De/Mumbai
Courtesy : itpeopleindia.com / expresscomputeronline.com
Bollywood blockbusters like Lagaan,
Mohabbatein, Kabhi Khushi Kabhi Gham and Mission Kashmir offered much more to
the audience than the histrionics of stars like Aamir, Shahrukh, Hrithik and
the Big B. All these movies belong to a genre which is increasingly placing
more importance on stunning visuals through computer-generated special effects.
A definite conclusion that Indian audiences do not need to look at only Matrix,
Titanic, Shrek and other Hollywood productions to enjoy the dazzling world of
animation and special effects. Not only the desi products, even the
techno-wizardry of Hollywood
is not generated only out of American digital dream factories. In most cases
these are developed out of studios in India , the new mecca for the $30
billion animation and special effects industry, broadly coming under the
purview of digital content development.
The fastest growing segment within
the IT-enabled services market, digital content development is estimated to
have raked in revenues worth Rs 1,600 crore in 2001, employing over 27,000
people countrywide. With a growth rate of nearly 100 percent over the 1999-00
revenues of Rs 850 crore, Nasscom concludes that computer graphics, character
animation and data digitisation is dominating the Rs 4,100 crore Indian
IT-enabled services industry. The numbers that Nasscom is predicting are even
more startling. Its forecast: by 2004, the digital content industry would reach
a size of Rs 5,000 crore which would further zoom to Rs 10,000 crore in 2008
employing over 100,000 people. It further pegs the revenue/employee in this
sector at $15,000 and average offshore salary at $7,000 by 2008.
It is easy to understand the
reasons behind Nasscom’s optimism. Globally the animation and computer graphics
sector is billed to reach $50 billion by 2005. Services worth $300 million are
already outsourced to India
and other markets in South-East Asia by major Hollywood
studios because of the cost advantage. Feels Pankaj Khandpur, creative
director, Western Outdoor, one of the leading Indian studios, “If a 20-minute
special effects animation sequence costs about $ 75,000 in India , studios in the US charge $150,000. With its talent
pool and competitive pricing, India
is all set to grab the lion’s share of this growing pie.”
Agrees Rajesh Turakhia, vice president, Maya Entertainment,
another leading studio founded by avant-garde Bollywood director Ketan Mehta,
“Digital film making is the way to go. As hardware prices drop,
computer-generated scenes will cost far less than films shot on location.”
Filmmaking is but one area within the computer graphics and
animation field. The industry also occupies itself with content development for
video and TV programmes, commercial advertising, corporate presentations and
films, gaming consoles, interactive CD and DVD presentations and visualisation,
which include everything from architectural walkthroughs to forensic analyses.
Entertainment applications,
however, top the list as demand for services in this area continues to grow,
even in the middle of a downturn. Industry research source Digital MediaNet
pegs the share of film and broadcast at 42 percent of the professional
animation tools market. Game development ranks second at 31 percent while
visualisation and Web design account for 15 percent.
With such phenomenal growth
predicted in the near future, the most important question today is whether we
have the requisite manpower with the relevant skill sets? Since the answer is
undoubtedly negative, the next question is, do we have proper training
facilities to groom this manpower? Till now, unfortunately, the answer to this
too was either none or almost minimal, though the year 2001 saw things slowly
starting to change. According to Ram Mohan, president, UTV Toons, and one of
the pioneers of animation in India, “The dearth of professional institutions in
India that provide technical training in quality animation, both classical and
digital, has caused a severe shortage of animators with the required skill
levels. Animation training programs, therefore, have a very important role to
play in the growth of this industry.”
One of the biggest players in this multimedia training arena
is definitely Arena, a brand of the computer training major Aptech. Currently
contributing about 12-13 percent of Aptech revenues, Arena is set to expand to
over 40 countries in the next 12-18 months. It offers training in areas like
multimedia, animation and Web engineering for job opportunities in areas like
printing, fashion, film and television.
Arena has alliances with Macromedia and Apple and also
academic partnerships with Southern Cross University of Australia and
Farleigh Dickenson University of US. According to Sudhir Mathur, head, Arena
Multimedia, “Our flagship programme is the six-semester Triple Certificate
where respective semesters focus on graphics, special effects and authoring,
animation, website designing, back end Web technology and finally media
convergence.”
In addition, to meet this huge
demand for animators Arena has also set up the Arena
Animation Academy
in Mumbai, Kolkata and Hyderabad
with more than 50 centres planned to come up by April 2002. All these academies
are Authorised Training Centres for Discreet, the market leader with
state-of-the art animation applications like Combustion, Edit and Unferno,
vital for post-production work like compositing and editing. These academies
also offer specialisation in Maya for 3D Animation, as well as Animo and US
Animation for 2D Animation. Alliances are also in place with Alias Wavefront,
Toon Boom and Cambridge Animation. The courses on offer are on classical and
cel animation, Maya , US animation, Animo, audio-video
editing and special effects. The average duration is around a year, and the
average cost is around Rs 30,000.
Apart from Arena, the last two years have seen a host of
other institutes coming up with multimedia training providing facilities.
Pentamedia Graphics in Chennai has been providing a three-month residential
training programme which used to have several takers till only a few months
back, before the company was besieged by its own problems. Mumbai-based Zee
Interactive Learning System (ZILS), The Workstation from Tasa, Edit and Image
are some of the other leading training institutes. Even C-DAC offers an
animation training course in Mumbai and Pune. With Mumbai housing so many of
the studios, it is perhaps not surprising that so many of these institutes are
based out of the city. Some foreign trainers have also got involved.
Vancouver-based VFS, which trains 3,000 animators annually, has entered into a
multi million dollar deal with Modi Enterprises (KK Modi Group) to offer
courses for 400-700 students in classical animation, 3D and new media.
Many production houses have spawned
off their in-house training facilities into a separate training business
offering course packages for 200-300 animators. Apart from creating a separate
stream of revenue, this also ensures them a captive pool of talent. One such
example was Ketan Mehta’s Maya, starting the Maya Academy of Advanced
Cinematics (MAAC) which is training around 300 people in over five cities
across the country. Bangalore-based Compudyne Winfosystems, Mumbai-based The FX
Factory and Crest Communications are some other production houses that have
jumped into this training bandwagon.
With so many training facilities the future looks rosy, but
GV Babu, COO, Pentamedia Graphics, still feels that unless skill sets are
enhanced India might still
lose out to competitors like Philippines ,
South Korea and China . And if
competition from these countries increases in 2002, the margins for outsourced
work may come under pressure. The advantage is that they have decades of
experience in the area of traditional 2D animation with graphics and animation
long being a compulsory part of their school curriculum. And graduating from 2D
animation to 3D animation is only a matter of learning a computer software
package. China
already has a vibrant 2D and 3D animation production industry catering to local
demand.
The moot question remains why with
so many training institutes India
is still facing a dearth of skilled manpower. It is the old story of private
computer training institutes with their problems like quality of faculty, lack
of proper placement facilities and others. Khandpur feels that often these
training institutes teach wrong notions and the studios then have to spend a
lot of time and energy to re-train the animators. Relates one student of one of
the leading training institutes in Kolkata, “One morning, we discovered that
the security guard in our centre starting to take our classes by virtue of his
sitting with us everyday.” Even MAAC has yet to find proper placement
facilities for most of its students in the initial batches. This has therefore
led them not to promise guaranteed placement facilities for students in future.
In the entire light what comes out clear is that unless training houses do not
pull up their socks, it might be present imperfect and future bleak for the
Indian animation industry despite its undoubted promise.